InteractionMixin.js
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/**
* Copyright (c) 2015, Facebook, Inc. All rights reserved.
*
* Facebook, Inc. ("Facebook") owns all right, title and interest, including
* all intellectual property and other proprietary rights, in and to the React
* Native CustomComponents software (the "Software"). Subject to your
* compliance with these terms, you are hereby granted a non-exclusive,
* worldwide, royalty-free copyright license to (1) use and copy the Software;
* and (2) reproduce and distribute the Software as part of your own software
* ("Your Software"). Facebook reserves all rights not expressly granted to
* you in this license agreement.
*
* THE SOFTWARE AND DOCUMENTATION, IF ANY, ARE PROVIDED "AS IS" AND ANY EXPRESS
* OR IMPLIED WARRANTIES (INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE) ARE DISCLAIMED.
* IN NO EVENT SHALL FACEBOOK OR ITS AFFILIATES, OFFICERS, DIRECTORS OR
* EMPLOYEES BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* @flow
*/
'use strict';
import {InteractionManager} from 'react-native';
/**
* This mixin provides safe versions of InteractionManager start/end methods
* that ensures `clearInteractionHandle` is always called
* once per start, even if the component is unmounted.
*/
var InteractionMixin = {
componentWillUnmount: function() {
while (this._interactionMixinHandles.length) {
InteractionManager.clearInteractionHandle(
this._interactionMixinHandles.pop()
);
}
},
_interactionMixinHandles: ([]: Array<number>),
createInteractionHandle: function() {
var handle = InteractionManager.createInteractionHandle();
this._interactionMixinHandles.push(handle);
return handle;
},
clearInteractionHandle: function(clearHandle: number) {
InteractionManager.clearInteractionHandle(clearHandle);
this._interactionMixinHandles = this._interactionMixinHandles.filter(
handle => handle !== clearHandle
);
},
/**
* Schedule work for after all interactions have completed.
*
* @param {function} callback
*/
runAfterInteractions: function(callback: Function) {
InteractionManager.runAfterInteractions(callback);
},
};
module.exports = InteractionMixin;